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Updates from May, 2009

  • 歲月靜好 ─ 張恬君數位藝術薪傳展
    23:56 on 2009/05/26 | comments: 1 Permalink | Reply

    post-frontf
    親愛的張老師離開我們也將近一年了
    為紀念與發揚張老師教學理念而成立的台灣科技藝術教育協會 也進行著一系列活動
    六月初將在新竹文化局舉辦”張恬君數位藝術薪傳展”
    歡迎大家有空前去參觀~~:)
    (以下摘錄自台灣科技藝術教育協會通訊)

    本次展覽選出的作品涵蓋張教授1997第一次電腦藝術個展至2006年最後一次個展「萬里雲天」十年間的創作。
    我們不僅以此展作為張教授逝世一週年紀念,我們也期待她的作品能鼓勵更多喜好藝術的學子以及民眾,
    進行人文藝術與科技的跨領域對談。
    期望張教授作品中澄淨溫柔的本質與開闊的胸襟,
    能夠於萬象世界中點燃大家對藝術的情感與生命的熱望。
    展覽時間 98.06.03 ~ 98.06.14
    週三-週日 9:00-12:00.14:00-17:00
    展覽地點 新竹市文化局1F梅苑畫廊 (東大路二段15巷1號)
    謹訂於98.06.06(六) 上午10:30舉辦開幕茶會
    敬邀各位蒞臨參觀

     
  • [記] UVA Volume城市光景
    00:45 on 2008/11/17 | comments: 2 Permalink | Reply

    16

    話說上週五晚上公司出動去看了2008倫敦 UVA數位藝術大展[LIGHT.SCAPE - 新板.超感光]的開幕(因為title太長 讓開幕司儀一時氣岔講不過來XD)
    乍到現場時 不免俗地官員仍在碎碎念
    打量一下舞台上46根volume 在與縣政府前門雄偉巨柱的對比下
    顯得分外小巧纖細 相對於在倫敦V&A的中庭展出時
    呈現一種有趣的對比感
    環顧四周興建中的大樓 環環將這廣場封閉成深山中的峽谷
    我們就像是在這雜亂都市叢林中 尋幽訪勝的雅士一樣
    一來目睹深谷奇蘭的綻放(絕情谷?)
    當volume啟動亮起的瞬間 那優雅流動的感覺 的確是讓人神往
    先前每次經過板橋市區時
    在一些公車站或安全島上總會看到一些讓人消化不良的花枝招展LED燈光設計(老實說 檳榔攤設計的還比較好)
    希望這片小小美麗的光景 能帶動大家的美感經驗:P

    [延伸]
    United Visual Artists
    參與幕後工作的Showyin有詳細報導 很有趣~^^
    (UVA另一個運用Barco產品案例) Barco | Creative Technology Designs Kabaret’s Technological Wonder with Barco’s Leading Edge MiPIX LED

    PS 上圖借自活動官網 感恩~

     
  • [書] 藝術創業論 by 村上隆
    00:52 on 2007/11/15 | comments: 1 Permalink | Reply

    a_cover.jpg

    雖然人在海外 還無緣看過實書
    不過透過網路搜尋 大概知道這本書的內容要旨
    說來在經歷過前陣子的連番當代藝術展覽轟炸後 著實有點反胃
    論娛樂 論深度 論感動 論美感
    在當代 藝術有什麼資格傲慢 裝清高呢?
    還是把生命用在電影 音樂 旅行 美食 正妹 修行上比較實在:P
    讓我想到和Lex在德國法蘭克福的當代美術館所看到的一件最惡搞的作品:
    當你進入空白無一物的展區後 原本站在四周的美術館工作人員(穿著制服掛著名牌常常坐在椅子上看書或站在作品旁隨時準備嚇阻你的那種)
    就會漸漸靠近你 然後開始手舞足蹈 大唱”This is contemporary~contemporary~~Contempo~ra~ry~~!!”
    恩 就醬 而且這件”作品”還不能拍照
    有什麼比這更諷刺貼切戲謔的呢?:P (PS 作品名稱和作者待查)

    回題 先收錄本書相關聯結–
    《藝術創業論》第二章 藝術需要有開國精神
    悅讀部落格-亂讀相談室-村上隆:《藝術創業論》
    聯合新聞網 | 閱讀藝文 | 讀書人周報 | 村上隆賣的是藝術嗎?
    udn聯合書報攤 - 新聞時事 - 商業周刊 - 我要金錢的力量 (上)
    udn聯合書報攤 - 新聞時事 - 商業周刊 - 我要金錢的力量 (下)
    其實藝術博覽會還真有點像世貿資訊展
    如果有人把辣妹show girl搬進藝博會
    那應該更HIGH吧(也許跟作品相較之下 反而太正常了XD)
    –20071201更新
    推-愛咪囈語隨便記: 藝術、產業-村上隆演講隨記
    收-數位時代-11月26日今日新聞懶人包-藝術投資相關

     
  • [推插畫] Lorenzo Mattotti
    22:50 on 2007/11/11 | comments: 1 Permalink | Reply

    2006_03_i5_z.jpg

    在Torino各式各樣官方旅遊文件中
    常可看到色彩清雅 筆觸曼妙的插畫
    探查之下 才知道是義大利著名藝術/插畫家Lorenzo Mattotti的傑作
    由他來詮釋巧克力節CioccolaTÒ或2006冬季奧運等活動
    讓Torino的城市形象多了幾分靈動歡愉 :)
    更多插畫及其他風格作品 請見官網
    同時Lorenzo也曾幫電影愛神(Eros)繪製插畫

    2004_10_i1.jpg

    [相關連結]
    Mattotti in Turin
    從未如此燦爛過 義大利顏色:Lorenzo Mattotti by 歐陽應霽
    LovelyShow’s Note小熟女新手守則 :[私味]Chagall與Mattotti的愛情觀

     
  • subtle technology 2007_[in situ] art | body | medicine
    07:51 on 2007/07/16 | comments: 0 Permalink | Reply

    Snap_052 2007-07-12.jpg

    Subtle Technologies is a registered not-for-profit arts organization dedicated to blurring the boundaries between art and science. The theme of this year is “in situ - art | body | medicine” which quite relates to my current research with Lex as an appropriate reference. Here I summarize a list of the program and the participants:

    [Workshop]
    The increasing recognition of technological intervention and integration in medicine and the body has introduced tissue culture (TC) and tissue engineering (TE) as new possibilities for artistic engagement
    SymbioticA is an artistic laboratory dedicated to the research, learning and critique of life sciences. SymbioticA is the first research laboratory of its kind, in that it enables artists to engage in wet biology practices in a biological science department.
    Oron Catts, the Artistic Director of SymbioticA
    has eleven years of experience researching tissue technologies as an artistic medium through the Tissue Culture and Art Project (TC&A) that he founded in 1996.

    [Exhibition]
    Whose Body is it, Anyway?

    [...] explores the cultural impact of medicine on the body, in particular, the politics of power and issues of commodification and ownership of the body. It explores advancements in medical technology fueling a growing divide where fresh body parts can be purchased straight from the living bodies of the poor and bodies considered “deviant” can be surgically “corrected”. The exhibition contributes to emerging discourses within the growing field of new media art where culture intersects with science and medicine to challenge and critique the technological evolution of humanity.
    Artists: Jack Butler, Monir Moniruzzaman, Camille Turner
    Organizations: InterAccess Electronic Media Arts Centre, Year Zero One

    Subjects of Hybridization

    For centuries, the understanding of human and nature has been a constructed one through the use of technology. As technology changed, the various kinds of communication and representations which we used to communicate also have changed.
    In the XVII century, in the context of rational science, we defined ourselves as rational animals. We were an organic and natural body and what separated us from other animals was logic.
    Then, the concept of the clock with the Industrial Revolution came into place and the representation we had of our bodies was modified. We started to lose the organic to become mechanical. Our bodies were seen as machines.
    Nowadays, in the realm of digital technology, the representation of the body as a mechanical machine is shifting to a body that is understandable as information, data and code. There is a hybridization of the body as organic and informational. Therefore, our relationship with the entire living universe and our understanding of what is life is changing, enabling different perspectives and creating new metaphors.
    The selection of posters for this exhibit touches upon these matters. A communication with other living entities, through bioelectronic signals, is generated in order to alter our physical and mental experiences. Animal characteristics are simulated to improve and challenge our limitations. A new kind of artificial semi life is created that can influence our movements, at the same time that we can influence them.
    Our bodies become instruments to power digital communication.
    Under the influence of all these experiences, new kinds of discourse are inscribing themselves on our lives. So it becomes necessary to review historical interpretations and representations of the body in order not to produce marginalized bodies.

    Artists:
    What is Queer Technology? (Zach Blas), http://www.zachblas.info
    Embedded in situ: Gender inscriptions within flap-anatomy (Linda Carreiro)
    BodyDaemon (Carlos Castellanos), http://www.ccastellanos.com
    MEART-The Semi Living Artist (Philip Gamblen), SymbioticA Research Group (SARG), http://www.symbiotica.uwa.edu.au
    ENKI (Antony Hall), enkitechnology.info
    Empathic Play (Kathy High), http://www.embracinganimal.com
    BirdMan: Hybrid Perception (Jeong Han Kim), banggoo.com/I_did/birdman.htm
    Bats, Whales and Medical Ultrasound (John Loewy), Prairie North Regional Health Authority
    Fertility in the Age of A.R.T. (Jeanette May), http://www.jeanettemay.com
    Blood Scarf (Laura Splan), http://www.laurasplan.com

    Children and Youth Picture SickKids Hospital Photo Exhibition

    The Atrium at SickKids Hospital, designed by architect Eberhard Zeidler, is one of downtown Toronto’s most intriguing public rooms. This grand, eight-storey glass-topped atrium, designed explicitly for sick children and their families, has won prizes and design awards for the way it brings natural light, art, and shopping-mall activities to children’s healthcare architecture. It’s a vision of a kid-friendly hospital continued at the recent Alberta Children’s Hospital, and the much-lauded Evelina Children’s Hospital in London, England. More than a decade after its opening, the SickKids Atrium is still a state-of-the-art image of what a children’s hospital should be.

    This exhibition shows another side of the story. It presents approximately 600 digital photos of the Atrium taken by eighty children who use the hospital either as inpatients or outpatients. These images help us to understand how sick kids see hospital architecture. Their photographs offer complex, delicate and acute observations of the Atrium’s fountains, high-speed elevators, murals, and its beloved and derided dancing pig on a tightrope, created by artist Jane Buckles. And, surprisingly, these photographers often look right through the Atrium, focusing their lenses outside the institution.

    The photos are displayed in a bank of looped movies shown on five cordless DVD-players. A sixth player features 102 images of the Atrium taken by photographer Prof. Ricardo L. Castro. The viewing stands allow visitors to see several screens at once, giving a kaleidoscopic, sometimes chaotic impression. But viewers can also approach individual screens to examine the flickering images more intimately, and contemplate the personal visions of these young photographers.

    The Anatomies

    In “The Anatomies”, exploded high-resolution photographs of disassembled toys - robots and mechanical animals - are each laid out in a manner reminiscent of human anatomy charts. The pedagogical nature of the familiar tin characters is amplified in their disarticulated display. These charts were part of a larger body of work called “The Evolution of Disarticulation,” which mapped the history of the biological sciences as a study of parts, in a playful visual critique.

    Artist: Gail Wight, http://www.stanford.edu/~gailw/

    [Panel discussion]
    Art, Science, and the Emotional Response
    a panel discussion on the biological as a medium in art and science
    [...] Bioart, an emerging art form that uses the biological as its medium, explores the vast possibilities of biotechnology. Due to its controversial nature - artists working with life forms - bioart tends to generate an array of emotions.

    • What is behind the process of discovery - how does it manifest itself?
    • How does society’s perceived role of the artist or scientist influence their work?
    • As the work is released into the public domain, how does it translate as a societal response?

    Oron Catts, The Ecology of Living Fragments
    Abigail Salyers, Following Nature’s Lead Into Unexpected Places
    Michael Schmidt, The Life of a Microbiologist
    Jennifer Willet & Sean Bailey, BIOTEKNICA (http://www.bioteknica.org)

    [Symponium]
    Carol Anderson & Terrill Maguire, Biography Becomes Biology (contemporary dancer)
    Stuart Bunt, Anatomical perceptions of the body past, future and virtual
    Boo Chapple, Sticky Sojourns in a Body of Metaphor: Reflections on the contemporary intersection of art, bodies and the life sciences
    Shane Green, ReGenesis-Facts Behind the Fiction
    Irene Healey, Art as Applied to Medicine: Reconfiguring the Body
    (to be continued…)


     
  • [Note]Experiments in Galvanism
    20:57 on 2007/03/26 | comments: 1 Permalink | Reply

    A brief note about Experiments in Galvanism

    As I mentioned before, I’ve attended DEAF07 as guide and host. In this program, every participant has to choose one of the artists in this exhibition to do some research of his/her background and then give a brief presentation to others. Thus everyone could learn from each other and have general realization of all the artworks and artists. Here is my initial note of “Experiment in Galvanism”. Even it’s still quite rough, I’d like to share it with all of you. I’ll appreciate if you can give me any feedback. :)

    Introducing–Garnet Hertz
    Garnet Hertz is an academic researcher and a crazy artist.
    - A research fellow at the California Institute for Telecommunications and Information Technology
    - A doctoral student at the University of California Irvine
    - MFA degree from the Arts Computation Engineering program at UCI
    His current interests include the history, theory and practice of electro/mechanical art, computing, media theory, digital/internet art and robotics.

    Experiments in Galvanism

    A frog specimen is implanted with a miniature web server which is suspended by a blue Ethernet cable in a glass cube. The glass cube is full of mineral oil which can avoid conducting electricity.

    A webcam is set on the top of the cube which enables remote visitors to see and control the movement of the frog’s legs via internet. Visitors can trigger physical movement of the dead frog by accessing the specific website, for example, clicking “LEFT LEG” to make the frog’s left leg twitch.

    Experiments in Galvanism in 18th century

    Galvanism is the contraction of a muscle that is stimulated by an electric current. In medicine, galvanism refers to any form of medical treatment involving the application of pulses of electric current to body tissues provoking the contraction muscles that are stimulated by the electric current.

    Luigi Galvani(1737-1798) is an Italian physician famous for his experiment of making frog’s legs twitch in the 1780’s and 1790’s. He caused the legs of a dead frog to twitch simply by touching muscles and nerves with metal. The experiment made Galvani the first investigator to appreciate the relationship between electricity and animation — or life. Galvani referred to the phenomenon as animal electricity, believing that he had discovered a distinct form of electricity.

    The modern study of galvanic effects is called electrophysiology, the term galvanism being used only in historical contexts. The term is also used to describe the bringing to life of organisms using electricity, as shown in Mary Shelley’s work Frankenstein (which was influenced by galvanism) and people still speak of being “galvanized into action”.

    Some of my interpretation of this project

    Life is more like a switch?
    This artwork updates Luigi Galvani’s original 1786 experiment by information technology. The frog is controlled not only by electricity but digital signal, which means information technology enhances the (animal) body control and will change the relationship of organism and machine radically. Since corpse can be triggered by electricity, maybe it is possible to say that life is more like a switch-you can turn it on/off at will.
    Biorobotic
    In terms of this experiment, “twitch” can be considered as the first response of organism to technology. According to Galvani’s discovery, the bioelectric forces exist within living tissue which many theorists and practitioners consider to be the new new media: bio(tech) art.

    What is the relationship between this project and DEAF07?

    Interact with Death?
    Telecommunication technology transforms the relationship of “interact/die” as “ON/OFF”. The boundary of life/death can be broken by a switch. Within the emerging biological network, Human and animals will connect to each other as nodes of the network, controlling and responsing mutually.

    Cockroach Controlled Mobile Robot –another Garnet’s animal-machine project

    Besides the twitch dead frog, here comes a running living cockroach… (one of my disfavorable insects in the world -_-)

    Cockroach Controlled Mobile Robot” is an experimental mechanism that uses a living Madagascan cockroach atop a modified trackball to control a three-wheeled robot. If the cockroach moves left, the robot moves left. Infrared sensors also provide navigation feedback to the cockroach, striving to create a pseudo-intelligent system with the cockroach as the CPU.

    In this project, Garnet uses living animals control instead of corpse and exploits cockroach’s movement, reaction and even emotion. Such a research may evolve the age of animal-machine hybrid—animals as the component of electronic system.

    Relevant projects

    In addtion to Garnet’s projects, I also find out lots of related artworks and experiments which could provide us more insight regarding this issue. But here I’ll just mention these two:
    Augment animals by James Auger and Jimmy Loizeau

    The concept of Augmented Animals imagines a world where some of human technology has been adapted for animals, tending to some of their specific needs.
    In my opinion, the interesting part of this project is the concept of “design for animals” which contributes to the well-being of animals.

    PING BODY by Stelarc

    A classic artwork of man-machine & telecommunication—a performance website allowing the audience to remotely access, view and actuate Stelarc’s body via a computer-interfaced muscle-stimulation system. Thus the internet becomes not merely a mode of information transmission, but also a transducer, effecting physical action.

    The future of human

    Human will be driven by information technology?
    Animal-Human-Machine hybrid
    How do you think of this video?

    I love mindmap :)

    Experiments in Galvanism 

    Reference

    http://www.conceptlab.com/frog/
    Galvanism - Wikipedia, the free encyclopedia
    http://www.we-make-money-not-art.com/archives/004734.php

     
  • GoGo DEAF07!
    00:18 on 2007/03/13 | comments: 0 Permalink | Reply

    The academic training is sufficient but not fulfilled……
    I’m eager to gain more diverse experience outside the campus to enrich my life…
    That’s why Lex and I applied the hosts and guides of DEAF07 (Dutch Electronic Art Festival)
    As hosts and guides, our responsibility is to support preparation of the exhibition and give introduction to visitors during the whole festival. 

    *joining a multi-disciplinary team of students and recent graduates in leading the general public (both local and international) as well as visiting groups and institutions through the exhibition by providing in-depth, knowledgeable and interesting information about the individual artworks, artists and their backgrounds.

    *investigating and studying the exhibition topics, its artworks, their contexts and authors through an introductory seminar.
    receiving a fee as a staff member for guided tours in the exhibition and as an interpreter on selected works.

    *meet the participating artists and get an insight into the exhibition during the set-up and installation of the art works.

    *gaining personal, academic and artistic insight into an important segment of international art practice, as well as into the public running of one of Europe’s largest festivals in the field of media and interactive art.

    So we are not volunteers, instead, we’re more like external researchers collaborate with V2 team. We are encouraged to select two of all the participant artists for comprehensive study. To some extent our research could contribute to V2’s understanding of diverse artworks.
    Here are the two artists I’ve chosen as my research subjects:

    Garnet Hertz–Experiments in Galvanism
    He is a very active artist with crazy ideas such as living cockroaches rolling balls and the dead frog remote-control. Personally I like this kind of combining real life with technology in a strange and ridiculous way.
    [Related Links]
    Garnet Hertz - conceptlab.com
    Mini-interview of Garnet Hertz


    Roman Kirschner–Roots
    I really appreciate this poetic and subtle concept and expression.
    [Related Links]
    Roman Kirschner
    I’ll post more information while I finish my study of these artists….

    Apart from the main exhibition, there is also a special “China program” which will invite several China artists, curators and bloggers…etc. I find aaajiao (the founder of We need money not art) is also on the list. I’m looking forward to having a great ”interaction” with him and other outstanding China creators:)

     
  • Art Rotterdam 2007 & Graffiti Research Lab
    07:44 on 2007/01/30 | comments: 0 Permalink | Reply

    kop1.gif
    Art Rotterdam 2007: “art on the periphery’’是在鹿特丹舉辦的國際性藝術博覽會 共有來自10個國家73家藝廊參展
    今年special的是邀請Graffiti Research Lab以”Urban Landscape”的概念進行創作
    kpn_baby_web2.gif今天從MAKE上已經看到他們將要惡搞的計畫–You Can Tag a Tower in Rotterdam
    利用KPN Telecom Building(by Renzo Piano)現有的pixel立面
    讓民眾可以”display your uncurated animations and graphics”
    透過手機或email上傳自製動畫 意圖將整個展區變成”People’s Revolutionary Green Laser Light District”
    或多或少也跟gallery的藝術精品/藝評/藝術經紀的機制/生態
    在”形式”上與概念上形成對比的趣味 (不過我想玩LED Throwies阿XD)

    [Related link]
    Graffiti Research Lab’s talk at ars electronica